//
//  AppDelegate.swift
//  YZXWeibo
//
//  Created by 叶周翔 on 16/7/18.
//  Copyright © 2016年 叶周翔. All rights reserved.
//

import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?


    func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
        let width = UIScreen.mainScreen().bounds.width
        let height = UIScreen.mainScreen().bounds.height
        
        // 设置导航
        self.setNav()
            
//        let windows:UIWindow = UIWindow(frame: CGRect(x: 0, y: 0, width: width, height: height))
//        self.window?.addSubview(windows)
//        windows.makeKeyAndVisible()
//        windows.backgroundColor = UIColor.redColor()
//        windows.rootViewController = YZXTabBarController()
        
        
        self.window = UIWindow(frame: CGRect(x: 0, y: 0, width: width, height: height))
        // 可视
        self.window?.makeKeyAndVisible()
        
        
        
        // 设置根控制器
        
        self.window?.rootViewController = loadDefeaultController()
        
        return true
    }
    
    /**
     使用窗口来进行跳转
     
     - parameter controller: 需要跳转到的控制器
     */
    class func jumpToOtherController(controller:UIViewController){
        
        let window:UIWindow = UIApplication.sharedApplication().keyWindow!
        window.rootViewController = controller
        
    }
    
    private func loadDefeaultController() -> UIViewController{
        if !YZXUserAccountVM.shareUserAccountVM.userLogin{
            // 没有登录
            return YZXTabBarController()
        }else{
            // 判断是否是新版本
            let res = isNewVersion()
            // 如果是新版本 那么就跳转到新特性的控制器 如果不是就到欢迎控制器
            return res ? YZXNewFeatureController() : YZXWelcomeController()
        }
        
        
    }
    
    
    private func isNewVersion() -> Bool{
        // 获取当前版本
        let newVersion = NSBundle.mainBundle().infoDictionary!["CFBundleShortVersionString"] as! String
        // 获取上一个版本
        let lastVersion = NSUserDefaults.standardUserDefaults().stringForKey("lastVersion")
        
        let version = newVersion != lastVersion
        if version{
            // 如果是满足判断条件 那么就是新版本
            NSUserDefaults.standardUserDefaults().setObject(newVersion, forKey: "lastVersion")
        }
        return version
    }
    
    private func setNav(){
        // 获取导航
        let nav = UINavigationBar.appearance()
        nav.tintColor = UIColor.orangeColor()
        
    }
    
    func applicationWillResignActive(application: UIApplication) {
        // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
        // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
    }

    func applicationDidEnterBackground(application: UIApplication) {
        // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
        // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
    }

    func applicationWillEnterForeground(application: UIApplication) {
        // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
    }

    func applicationDidBecomeActive(application: UIApplication) {
        // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
    }

    func applicationWillTerminate(application: UIApplication) {
        // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    }


}

